latest news

03.04.2010

skylineEngine and buildingEngine projects have moved here!

09.09.2009

skylineEngine (previously urbanEngine) (v1.5) released!

16.07.2009

urbanEngine (v1.0) released!

16.07.2009

XMLShape renamed as buildingEngine

10.02.2009

XMLShape version 2.0 now available

13.11.2008

Finally, Kinighht Lore 2006 project has a web page

29.10.2008

XMLShape version 1.5 now available

22.09.2008

LeoMCAD page alive and kicking!

22.09.2008

XMLShape page alive and kicking!

21.09.2008

Projects Page Opened.

Project links

legal information

All binaries, code and information in general, is provided as is, without any express or implied warranty for accuracy, accessibility of any kind.

People Involved

Jordi Espada Brau
Gustavo Patow

introduction

We present a 3D Engine designed and developed for the Game Boy Advance console, Game Boy SP and Gameboy Micro (in general, GBA) as a final undergraduate project of technical engineering career at the University of Girona by Jordi Espada Brau (project tutor: Gustavo Patow, PhD).

Note: This page is just a mirror for the official page (in catalan).

Documentation

This project has some documentation available in english, but the main documentyation files (Jordi's final project documentation) is fully in catalan. Should you need any explanation beyond the code, do not hesitate to contact me.

Some screen captures

Downloads (Version 1.39)